- TileEMCBuilder extends TileBuilder. During build() it exposes virtual
material slots backed by EMC, then charges the EMC value (1:1) of what
was used. Real items and tank fluids are still used first.
- EMC is stored per player per world (EmcPool, WorldSavedData), so all
EMC Builders a player owns in a world share one balance.
- GUI based on BuildCraft's Builder GUI, with an EMC consume slot like the
Transmutation Table's and the owner's balance shown.
- Blueprint schematic strips the owner; the first player to open an
unowned builder becomes its owner.
- Lit top while building is not drawn.
- Shapeless recipe: Builder + Transmutation Table.
- Depend on local BuildCraft 7.1.27 and FMProjectE dev jars in libs/
(not committed).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>