Add EMC Builder: a BuildCraft Builder that pays for materials with EMC
- TileEMCBuilder extends TileBuilder. During build() it exposes virtual material slots backed by EMC, then charges the EMC value (1:1) of what was used. Real items and tank fluids are still used first. - EMC is stored per player per world (EmcPool, WorldSavedData), so all EMC Builders a player owns in a world share one balance. - GUI based on BuildCraft's Builder GUI, with an EMC consume slot like the Transmutation Table's and the owner's balance shown. - Blueprint schematic strips the owner; the first player to open an unowned builder becomes its owner. - Lit top while building is not drawn. - Shapeless recipe: Builder + Transmutation Table. - Depend on local BuildCraft 7.1.27 and FMProjectE dev jars in libs/ (not committed). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
1 parent
536e567348
commit
870e5d13eb
18 files changed
+999
-2
No files matched your search
@@ -35,4 +35,10 @@
|
||||
*/
|
||||
dependencies {
|
||||
//runtimeOnlyNonPublishable("com.github.GTNewHorizons:NotEnoughItems:2.7.69-GTNH:dev")
|
||||
|
||||
// Local deobfuscated (MCP-named) dev jars placed in libs/:
|
||||
// - BuildCraft 7.1.27 (gradlew deobfJar -> buildcraft-7.1.27-dev.jar)
|
||||
// - FMProjectE (gradlew jar -> FMProjectE-*-dev.jar)
|
||||
devOnlyNonPublishable(files("libs/buildcraft-7.1.27-dev.jar"))
|
||||
devOnlyNonPublishable(fileTree("libs") { include("FMProjectE-*-dev.jar") })
|
||||
}
|
||||
Reference in new issue
Block a user