Initial commit: private Texas Hold'em ring game site (lobby + table stub)

- 6-digit access key gate with long-lived HttpOnly cookie, brute-force limits
- Lobby with saved player name and live table list
- Table creation (name, starting stack, blinds, blind timer)
- Table play screen stub (seats, button/SB/BB, phase, blinds, timer)
- Security hardening: strict CSP, origin checks, host pinning, input sanitizing

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
agomizi1cmandClaude Opus 5.5 committed 2026-10-15 16:51:15 +09:00
commit b2c91062f1
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(function () {
'use strict';
const { Store, esc, chips } = App;
const nameInput = document.getElementById('name');
const nameError = document.getElementById('name-error');
const listEl = document.getElementById('list');
const countEl = document.getElementById('count');
nameInput.value = Store.name;
nameInput.addEventListener('input', () => {
Store.name = nameInput.value.trim();
nameInput.classList.remove('invalid');
nameError.textContent = '';
});
function requireName() {
if (Store.name) return true;
nameInput.classList.add('invalid');
nameError.textContent = '先に名前を入力してください。';
nameInput.focus();
return false;
}
document.getElementById('create').addEventListener('click', () => {
if (requireName()) location.href = '/create';
});
listEl.addEventListener('click', (e) => {
const btn = e.target.closest('[data-join]');
if (btn && requireName()) location.href = '/table/' + encodeURIComponent(btn.dataset.join);
});
function phaseBadge(t) {
if (t.paused) return '<span class="badge paused">PAUSED</span>';
if (t.phase === 'WAITING') return '<span class="badge">WAITING</span>';
return '<span class="badge live">PLAYING</span>';
}
function render(tables) {
countEl.textContent = tables.length ? `${tables.length} テーブル` : '';
if (!tables.length) {
listEl.innerHTML = '<div class="empty">開催中のテーブルはありません。<br>テーブルを作成して友達を招待しよう。</div>';
return;
}
listEl.innerHTML = tables
.map((t) => {
const full = t.playerCount >= t.maxSeats;
const timer = t.timerEnabled ? `⏱ ${t.intervalMin}分` : '⏱ なし';
return `
<div class="table-item">
<div class="info">
<div class="name">${esc(t.name)}${phaseBadge(t)}</div>
<div class="meta">
<span>👤 <b>${t.playerCount}/${t.maxSeats}</b></span>
<span>開始 <b>${chips(t.startingStack)}</b></span>
<span class="gold">Lv.${t.level} <b class="gold">${chips(t.smallBlind)}/${chips(t.bigBlind)}</b></span>
<span>${timer}</span>
</div>
</div>
<button class="btn btn-blue btn-sm" data-join="${esc(t.id)}" ${full ? 'title="満席(観戦のみ)"' : ''}>
${full ? '観戦' : '参加'}
</button>
</div>`;
})
.join('');
}
const socket = App.connectSocket();
socket.on('connect', () => socket.emit('lobby:subscribe'));
socket.on('lobby:tables', render);
})();