Files
CE-modern/src/main/resources/assets/cemodern/textures/blocks/quarry3/top.png
T
agomizi1cmandClaude Opus 5.5 7899ce82f7 Add the CE quarries, a port of CE's improved BuildCraft quarries
Port CE's three quarries from BuildCraft 3.1.5 (Minecraft 1.2.5) to
BuildCraft 7.1. TileCEQuarry follows BuildCraft 7's TileQuarry, whose
state is private, with CE's changes:

- Twice the battery, so the arm moves faster.
- A configurable default area (64x64), mirrored when placed while
  sneaking, and a configurable lowest Y level (5).
- Lava no longer blocks the columns below it.
- The search continues from the last target and moves past each one
  once done, so fluids flowing back in do not hold the arm in place.
- No chunk loading.
- CEQ-3 removes lava sources; CEQ-4 turns fluids around the drill into
  glass and accepts five times the input.

Soft blocks are checked without BuildCraft's cache, which is stale in
chunks without players. The arm is a copy of EntityMechanicalArm, which
only works with BuildCraft's own quarry. The recipes keep CE's layout
with BuildCraft 7 items; GateRecipe checks the gates' material and
logic, which ShapedOreRecipe ignores. Textures come from CE.

Also give the EMC Builder a default.png for its back, sides and bottom
instead of substituting the bottom icon in code.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-27 11:13:02 +09:00

606 B
32x32px