from unittest.mock import Mock from src.config_loader import VoicePromptSettings from src.models import BoundingBox, FrameInfo, TrackEvent, TrackedPerson, TurnFrameResult from src.voice_prompt_controller import VoicePromptController def cfg(mode: str = "prompt", **kw: object) -> VoicePromptSettings: values = dict(enabled=True, mode=mode, trigger_strategy="trigger_line_crossing", require_confirmed_track=True, require_inside_region=True, skip_if_already_turned=True, one_prompt_per_track=True, global_cooldown_sec=3., minimum_track_age_sec=0., response_window_sec=3., fixed_position_axis="x", fixed_position_value=640., fixed_position_direction="decreasing") values.update(kw) return VoicePromptSettings(**values) def info(frame: int, elapsed: float) -> FrameInfo: return FrameInfo(frame, f"t{frame}", elapsed, 100, 100, 30.) def person(track_id: int = 1) -> TrackedPerson: return TrackedPerson(track_id, BoundingBox(1, 1, 20, 40), .9, 0, "person", 10, 20, 10, 40, True, True, 10, 0) def crossing(track_id: int = 1) -> TrackEvent: return TrackEvent("trigger_crossed", track_id, 1, "t", 1., 10, 40) def turn(frame: int, elapsed: float, confirmed: bool = True) -> TurnFrameResult: return TurnFrameResult(1, frame, f"t{frame}", elapsed, True, True, True, 0., 25., 25., 25., "positive", True, confirmed, "weak", .4, "") def test_prompt_success_duplicate_and_response() -> None: audio = Mock(audio_file="a.wav") audio.play.return_value = True controller = VoicePromptController(cfg(), audio) decisions, events = controller.update([person()], [crossing()], [], info(1, 1.)) assert decisions[0].prompt_played assert {e.event_type for e in events} >= {"prompt_played", "response_window_started"} controller.update([person()], [crossing()], [], info(2, 1.1)) assert audio.play.call_count == 1 _, events = controller.update([person()], [], [turn(3, 1.8)], info(3, 1.8)) response = next(e for e in events if e.event_type == "response_detected") assert response.reaction_time_sec == .8 def test_prompt_failure_control_and_expiration() -> None: failed = Mock(audio_file="missing.wav") failed.play.return_value = False controller = VoicePromptController(cfg(), failed) _, events = controller.update([person()], [crossing()], [], info(1, 1.)) assert "prompt_failed" in {event.event_type for event in events} control_audio = Mock(audio_file="a.wav") control = VoicePromptController(cfg("control", response_window_sec=1.), control_audio) decisions, events = control.update([person()], [crossing()], [], info(1, 1.)) assert decisions[0].pseudo_prompt and not decisions[0].prompt_played control_audio.play.assert_not_called() _, events = control.update([person()], [], [], info(2, 2.1)) assert "response_window_expired" in {event.event_type for event in events} def test_cooldown_and_finalize_all() -> None: audio = Mock(audio_file="a.wav") audio.play.return_value = True controller = VoicePromptController(cfg(), audio) controller.update([person(1)], [crossing(1)], [], info(1, 1.)) decisions, _ = controller.update([person(2)], [crossing(2)], [], info(2, 2.)) assert decisions[0].reason == "global_cooldown" states, events = controller.finalize_all(info(3, 5.)) assert len(states) == 2 and all(state.finalized for state in states) assert all(event.event_type == "voice_track_finalized" for event in events)